Ok, let me set things straight here. Homefront is a mediocre game. It has a average, predictable storyline, average graphics and average gameplay. But for some reason the Multiplayer seems to just drag me in. It's so amusing, fun, and chaotic I just relax and play it for what it is, a game. In Call of Duty I always get pissed for getting killed from behind or missing that one killstreak. In Homefront I just don't get that upset. The multiplayer is that great to me.
But then the brick wall had to come:
What the fuck is this?! "Error creating a Beacon"? I'm pretty tech savvy and I don't understand what the shit this is. According to Homefront's website, it is "a problem largely caused by overcrowded servers and lack of capacity".
Wait, what. What? You made a game knowing that your singleplayer campaign is lacking (though fun), and based this game all on the multiplayer, and you don't have enough servers? Are you fucking dull? If this was a mutliplayer-purpose game and you didn't have enough servers, it's not even enough to say "you're now fucked, THQ." It's beyond that. The party systems doesn't even work worth a shit.
I know some people will say "patches will fix that in the future". Well the game should be completed and working by the time it gets into the consumers hand. Patches are made to stop glitches or random freezing, not to fix something that is supposedly "completed". Holy fuck I use quotations way to much.
tl;dr THQ fix this shit, it should have been ready by the time of release. It's a good game, so dont fuck it up.